HITESH SHONAK
ENGINEER · BUILDER ·

I BUILD
DIGITAL
SYSTEMS.

FULL STACKMOBILEOPEN SOURCECREATIVE TECHNOLOGY
// SELECTED WORK

SELECTED WORKBUILDS & SYSTEMS.

Production platforms, offline-first mobile game engines, and developer systems.

01 / 09

TECH STACK

Core languages, frameworks, graphics, and backend infrastructure.

BOA JAVASCRIPT ENGINESPEC COMPLIANCE IN RUST.

Open-source contributions to Boa, an ECMAScript runtime and compiler written in Rust.
BOA GITHUB
// ABOUT & IDENTITY

ENGINEERING SYSTEMSWITH RIGOR & PURPOSE.

BUILDER PHILOSOPHY

I build digital systems grounded in deterministic execution, clean state management, and real-world utility.

Rather than treating frameworks as black boxes, I focus on the execution layer beneath: auditing runtime specs in Rust for Boa, building offline-first mobile game engines, exploring applied deep learning models, and crafting performant WebGL visual systems.

CS @ IIIT SONEPATBUILDER & EXPERIMENTER
DOMAINS OF PRACTICE
Systems & BackendsPostgreSQL · Node.js
Mobile & Game EnginesReact Native · Expo
Deep Learning & VisionTransformers · PyTorch
Runtime InternalsRust · ECMAScript
// CONTACT
HAVE SOMETHINGWORTH BUILDING?LET'S BUILD IT.
Direct Message
01 // Direct EmailPrimary Inbox
hiteshshonak1@gmail.com
MAIL CLIENT ↗
02GitHub // Repositories
github.com/HiteshShonak
03LinkedIn // Profile
linkedin.com/in/HiteshShonak